December 28, 2011

Prologue, 1st, 2nd, 3rd and part of the 4th chapters of Halo: Primordium online!!!

       Can't wait 5 days for the new Halo book, Primordium to come out? Or maybe you want to check it out before buying it? Well Tor Books and Halo Waypoint have got you covered. Today, Tor released the Prologue and 1st chapter of the book, and Halo Waypoint released the 2nd, 3rd, and part of the 4th. Halo Primordium releases this Tuesday, January 3rd, 2012. So these excerpts should hold you until then.

Prologue and 1st Chapter
2nd, 3rd, and part of 4th chapters

How to play the Halo Theme when your computer starts up

If you love Halo as much as I do, chances are you probably love the Halo theme. I really love this song. I thought it would be cool to play it when my computer starts up, sort of like the main menu of the Halo games. So I spent a few hours looking for a way to do it online. I found the following solution. (PS: only works on PC. I'm not sure how to do it for Mac)

  1. If you don't already have the Halo Theme in your computer's library, download it off of iTunes, or go to this site, where you can download it for free in 256 bitrate.
  2. After the song is downloaded, right-click it and create a shortcut to the song. Put the shortcut in an easy-to-find folder.
  3. Find your "startup folder" this is a hidden folder, and you cannot find it unless you know how. To find your startup folder, open Windows Explorer. In the address bar, you type the following: C:\Documents and Settings\[right here, type your username on your computer]\Start Menu\Programs\Startup
  4. Then, hit enter. If this is done correctly, you should now be in your startup folder. Once this is open, open a new window of Windows Explorer, find the Halo Theme shortcut, and drag-and-drop it into your startup folder. If all of the above is done correctly, when you start your computer, a small pop-up version of WM Player should open and begin playing that glorious Gregorian chant.
NOTE: I have not experienced any damage to my computer from this. It may be a little slower upon startup but thats fine for me. I am not responsible for any damage you may cause to your computer, OS, or audio file.

December 21, 2011

Review: Halo 3: ODST

       Halo 3: ODST has mixed opinions in the Halo community. Some praise it for it's story and new look at the Halo Universe. Others despise it due to it's full $60 price tag, and short campaign. I'll be honest. I didn't buy it when it came out. I waited until just a week ago, when Gamestop had it for $12. Here's what I think of it.

       ODST is... well, different. Sometimes I even forgot I was playing Halo. You aren't playing as Master Chief, or even a Spartan at all. You are an Orbital Drop Shock Trooper. Known for their toughness and heroicism, ODSTs are better that normal marines, but lower than Spartan-IIs and IIIs. Another difference is the fact that it's an open-world. And then there's VISR. During low-light, you turn this on, and it gives you better vision, it outlines enemies and allies in red or green, and camoflauged enemies show up better. The weapons were different, too. No trusty MA5, or even BR55. The only full-auto is a silenced SMG. I've never been a fan of the SMG. It just feels to crummy. It takes several short controlled bursts to even take out a Grunt. But, you can shoot it while in scope mode. Another new gun is the M6C SOCOM. I really liked this gun. Very effective with the Grunts. One shot, one kill. Barely makes any noise, and you can scope it. There are no power-ups or armor abilities, and no shields either. Instead, you have "stamina" and after that, "health". There are, of course the health-packs from CE and Reach, but they do look a little different.

       The campaign was actually pretty good, but very short. Shorter than Reach, actually. It jumps around from perspective to perspective (sort of like the movie Vantage Point). I really did not like the "Rookie" levels. I just didn't like being alone, and it was all dark and dreary. There were no living Sangheili during the campaign, due to the Great Schisim; only dead bodies lying around. The Covenant presence included Jiralhanae, Mgalekgolo, Kig-Yar, Unngoy, Yanme'e, and Huragok. The only improvement I would've made was make the campaign longer. But, what are you going to do? It was originally to be released as an expansion-pack.

       I'm probably going to get some hate-mail from the following, but here goes. I hated the Firefight. It was in no way customizable, besides Skulls and Difficulty. Half the fun of Firefight is customizing the gameplay, shields, health, speed, enemies, etc. Of course, this was the first iteration of Firefight, but still... it just didn't cut it for me.

       So I guess that brings us to the Halo 3 Mythic disc. It includes every single Halo 3 multiplayer map, plus three new ones, Heretic, Citadel, and Longshore. That alone is well worth the $12 now. I havent played on all of them yet, but so far I really enjoyed this disc.

       If you didnt get ODST when it came out, I dont blame you. But now, at $12, you really have no excuse. Its a good game, even though its quite different, and the Mythic disc tops it all off. The ODST campagin disc gets a 3 out of 5, and the Mythic, a 5 out of 5.

December 19, 2011

Pre-owned Halo sale at Gamestop!

       Is there a Halo game you havent played yet, but always wanted to? Or maybe you want to go back and fight the Heretics on Threshold? Well head on over to Gamestop this week, because theyre having a sale on all pre-owned Halo games!

Halo: CE Anniversary for $34.99
Halo 2 for $12.99
Halo 3 for $4.99
Halo Wars for $19.99
Halo 3: ODST for $9.99
Halo Reach for $24.99

December 16, 2011

11th CEA Terminal (Threshold)

I know it's a little late, but this is for those of you who still havent heard of this yet. In the following video, you will see how to watch a secret 11th Terminal from CEA, as well as get 100k CR in Halo Reach.

December 11, 2011

I'll be back in January!

       Excuse the lack of content these past weeks. I've been very busy with The Holidays and whatnot. So you probably wont see any content for a while, except maybe some small updates (if they arise). But don't worry, I'll be back around the beginning of January 2012. Until then, Happy Halodays from Jon, the Halo Expert.

December 9, 2011

343 Day!

Head on over to the Halo Waypoint Forums, Halo Waypoint's Facebook, and Halo Waypoint's Twitter! They've been posting codes for free stuff all day! Until 12 midnight!

So far, I've gotten a free download for Halo Wars. But other prizes include Anniversary Map Packs, avatar goodies, Halo Wars download, and Reach download! So what are you waiting for??

December 7, 2011

Show your support for Halo 4!

As you may know, the VGA will be on Dec 10th. Please follow this link and vote for Halo 4 as the most anticipated game of the year! There is no sign in/registration, so all you need to do is click the link, and click to vote for Halo 4. Thanks for showing your support.

December 3, 2011

Surviving The Library

       Halo: CE's The Library is arguably one of Halo's hardest, most terrifying levels - besides Cortana. I remember dying countless times in the Library. Sometimes I would rage-quit, other times I would keep at it. Here, I'm going to give you the tips I've learned and heard that will help you get through The Library in one peice.

  •        Take it a little at a time.
The first time I played The Library, I didn't know it was so long. So, I just started running, throwing grenades at my feet. This, of course, didn't work. So I tried a new tactic, and I've used this ever since. By taking it one "segment" at a time, and backing against a wall, I found that I didn't get surrounded. I would get in front of one "Flood duct", which spawned the Flood forms, and when they started coming out, I ran to the wall. Throw a grenade into their midst to thin them out, then go for the Combat forms first.

  • Use the Shotgun/Assault Rifle combo.
 The Shotgun is great against the Combat/Carrier forms, and the ammo can sometimes be scarce, so I don't like to waste it on the Infection forms. So I use the Shotgun on the Combat/Carrier, and short bursts of the Assault Rifle for the Infection forms. Sometimes, if there aren't that many, and I feel relatively safe, I'll just let the Infection forms pop themselves on me to conserve ammo.

  •  Play it safe.
If you see a particularly large horde coming at you, throw a grenade or two (preferably Frag) to cut some of them down. Don't go in guns-a-blazing, because it will be moot.
  •  Help the Sentinels.
When the Sentinels come to help you, don't let them do all the work. Go for the Combat forms with your Shotgun, because sometimes they jump up and "kill" the Sentinels. Then, leave the Carrier/Infection forms to them. And remember to stay out of their way. A few intersecting Sentinel Beams can take out your shields, and sometimes (in my experience) kill you.

       So, that's all I have for now, but I may add/edit it sometime in the future. Keep an eye out, because I have several new posts coming soon, including: Halo Evolutions review, Halo Graphic Novel review, and Halo CEA Terminal and Skull locations.

Tell Your Friends!

       The Halo Expert is now closing in on 1000 hits, and it's all thanks to you, the readers. But you can never have too much of a good thing. If every one of you reading this told at least 2 of your Halo-fan friends, I could get well over 1500 hits next month.

       You might be asking yourself "Why is getting hits so important?" Well for one, knowing that people read this regularly encourages me to update it and post more regularly. Also, if I don't get a lot of hits, publishers might not want to send me review copies of their books/comics/games. I don't have the money to buy every single Halo product, although I would love to review them.

       So thank you all for your support, and please, tell your friends.

Review: Halo Graphic Novel

       The Halo Grapic Novel is four comics brought together into one book. I know it wasn't very professional of me, but I didn't even read one of them because I hated the art so much. But here are the other three.

       The first comic is The Last Voyage of The Infinite Succor. It follows SpecOps Commander Rtas 'Vadumee, and his team while investigating a loss of communication with an agricultural ship. It also follows MCPON John-117 while in the swamps of Installation-04's Flood Containment Facility. I don't want to give any spoilers, because it's such a good story, so I'm not going to say any more on it. The art is a little gritty for my taste, but that might be what the author was trying to portray.

       The second story is a relatively short comic, Armor Testing. It just shows a testing session of the new MJOLNIR Mark-VI Powered Assault Armor. The testing takes place on Earth, and the one wearing the new armor is Spartan-II Maria-062. The comic has good, clean art, and is actually a quite interesting look at the Mk VI armor.

       The third story, Breaking Quarantine, is about Sgt. Johnson's escape from the Flood Containment Facility. There are no words, I think because the "author" is Japanese, and doesn't speak English.* It's a good story overall, and one that Halo fans wondered about, until this came out.

       The fourth and final story is Second Sunrise Over New Mombassa. As I said at the beginning of this review, I did not read this one. I tried to, I really wanted to. But the art was just too hard to get past. You can see the artwork at the bottom of the review.

       All in all, even though I didnt like the fourth story, the Graphic Novel is worth reading for any Halo fan, although I would never buy it. 3 out of 5, 7 out of 10.

November 29, 2011

Newest Halo 4 "trailer" deemed fake

       If you were checking for Halo 4 updates this week, you might have come across a video on YouTube boasting to be the newest trailer for Halo 4. Well, it's not. I don't see why so many fell for it, because, simply put, it's terrible. But anyway, the video has been officially labeled as a fake.

November 27, 2011

Review: Halo Combat Evolved Anniversary

       Ten years. Ten years since we first laid eyes on a vast alien ringworld, and we knew. We knew this was to be the start of somthing big. We stepped into the boots of Master Chief Petty Officer John-117, and onto the dirt of Halo, even though we knew nothing about it. But we were going to change that. We fought off the Covenant, found the Silent Cartographer, breached the Control Room, discovered the Flood, stopped Halo from firing, and ultimately destroyed the Flood. We spent thousands of hours slaying Spartans, activating bombs, and capturing flags. And now, here we are. Ten years later, and Halo is still going strong. To celebrate Halo's Tenth Anniversary, 343 Industries released Halo: Combat Evolved - Anniversary. Here's my review.

       I suppose the first thing to talk about is the graphics. Simply put, they're stunning. One neat feature is that you can switch back and forth between the old and new graphics with a push of a button. Before CEA was released, 343i described the feature as "seamlessly". I was dissappointed to find that it is'nt. You push the button, and yeah, there may not be any load times, but the screen goes black for about 1-3 seconds. Not bad, but I'd like it better if it was instant, so you can notice how massive of a change the graphics went through. Sound/audio effects are great, with noticable difference. In the cutscenes, the graphics are great, but the animation is still the same. For example, not much mouth movement during someone talking. While playing, you forget it's a decade-old game, but during the cutscenes, you are reminded of that fact.

       The actual gameplay has held up well. It's still fun, but it really does still feel like you're playing the original Halo. The addition of skulls, easter eggs, achievments, and terminals help add more to the game, and keep it fresh. I like the way the Terminals are creatively placed. The Terminal on the bridge of the Pillar of Autumn has a message from 343 Guilty Spark to the humans, and the Terminal inside the Truth and Reconciliation has a message from 343 GS to the Covenant. There are thirteen Gold skulls (14 including Grunt Funeral) in all, 10 Gold, and 3 Silver. There are ten campaign Terminals, as well as one Terminal that can only be accessed via a secret function in Halo Waypoint. I'll have an article on it later this week. There are 37 campaign achievments, three Terminal achievments, and four Skull achievments, totaling 44 achievments in all, and earning the standard 1000 G.

       And now, on to the maps. There are six in total, with two
variants each.

First, there's Battle Canyon/Beaver Creek. It is a remake of Halo CE's Battle Creek, and Halo 2's Beaver Creek, located on Installation 04. As you can see, it's quite symetrical, which is good for team games. There are two bases, with a large rock formation in the middle. On top of the rock is a Rocket Launcher, and to the side is a Sniper's Roost and an SRS99-AM. It's a moderately small map, good for 2-6 players, I'd say.

Then you have Breakneck/Headlong, my personal favorite. It's a remake of Halo 2's Headlong, located in New Mombassa. It's a pretty large map, with several vehicles, including a Banshee, Ghosts, and others. Weapons include Rocket Launcher, SRS99-AM, DMR, Magnum, MA5B, Shotgun, Plasma Launcher, Energy Sword, Needler, Plasma Rifle, and Needle Rifle. There are probably a couple others I forgot about. There are several sniper spots, the best in my opinion being on the top floor of either building, on the "balcony" looking out over the map. There's plenty of room for vehicular warfare, but I dont think they should've included the Banshee, as there is barely enough room to maneuver it. Even though it's such a big map, I had tons of fun on it just me and one friend. I think it's good for 2-12 players.

Then comes High Noon/Hang 'Em High. High Noon is a remake of Hang 'Em High from Halo CE. I didnt really care for this one, because is was basically one level. The highest point was maybe 20 feet, and the lowest was about -15 feet. There are plenty of cover-spots, but no good sniping point. There was a sniper rifle, though, and this confused me. There arent any vehicles, or aircraft. There's one Rocket Launcher, and plenty of DMRs to go around. This map was obviously built for large Free-for-all, on-foot games. There's also tons of grenades, and many other weapons. It doesnt look that good for any team matches, because there isnt any definite base. I think it would be good for 4-16 players.

Now we move on to Penance, a remake of Damnation from Halo CE. Penance has good depth to it. It's devided up into a lot of rooms, with a couple good sniper spots. Weapons include Energy Sword, DMR, Shotgun, Needler, Needle Rifle, MA5B, SRS99-AM, and others. There are no vehicles. The map could support CTF and Assault Matches, although it wouldnt be ideal. Recommended for small to medium Team or FFA matches, 2-8 players.

Which brings us to Ridgeline. Being a remake of the Halo PC's Timberland, not many Halo fans know about it. It's really a pretty good map. It has two definite well-protected bases, with a creek/brook in between. Each base has a main building, with an area above for "sniping" even though there are no Sniper Rifles on the map. A few feet in front of the base is a Machine Gun Turret, and to the side is another "sniper" spot. But with the presence of Mongeese, Warthogs, and especially Ghosts, the Turret is basically moot. This is a great map for CTF and Assault, and even Free-for-All matches. 4-12 players.

And finally, we have Solitary. A remake of Halo CE's Prisoner, Solitary is one of my favorite Anniversary maps, and the first Anniversary map I played on. It has good depth/hight, and has a good sniper spot. The map is semi-symetrical. Weapons include Shotgun, Rocket Launcher (in the very middle), Sniper Rifle, DMR, Pistol, Needle Rifle, Energy Sword (I think), Needler, and Plasma Pistol. Even though the map is symetrical, it's not a good map for CTF or Assault, as there is no definite Red or Blue base. I'd say the map is good for 2-8 players.

       I, and many other Halo fans were disappointed that there was no Blood Gulch remake. This is arguably one of the best Halo maps. Ever. I was also disappointed that there was only one Firefight map, Installation-04, and that the game didnt come with all the Reach maps, like 3: ODST. That would have been awesome.      

       But, all in all, Halo Anniversary is a great game, and the skulls, easter eggs, achievments, Terminals, maps, and of course, updated graphics/sound make it well worth the $40. 5 out of 5, 9 out of 10.

November 23, 2011

Review: Halo The Fall of Reach - Bootcamp

       Halo: The Fall of Reach - Bootcamp is basically a retelling of Halo: The Fall of Reach, but in comic format.

       Bootcamp is about the very beginning of the Spartan-II project, including the abduction, training, and augmentation of the 75 children, including John-117. It also shows their first mission - capturing Colonel Robert Watts, leader of the Insurrection.

       I liked the art (which is a big thing for me. If I dont like the art in a comic book, I wont read it), and it was an interesting look at the start of the S-II project. If you wanted to know more about the Spartan-II project, but dont have time to read The Fall of Reach novel, I suggest reading this. 4 out of 5, 8 out of 10.

November 21, 2011

November 19, 2011

Halo 3 for $4.99?


       Because of the release of Halo Combat Evolved Anniversary, pre-owned copies of Halo 3 at Gamestop has just dipped under $5. Halo Reach has also dropped to $29.99. Halo 3: ODST, as well as Halo 2 remain at $12.99. Anyone who - for some reason - hasnt player Halo 3 yet should pick this us, it's too good to pass up!

November 18, 2011

Star Wars and Halo

       The other day, while standing in line for the Halo CEA launch party, I was thinking about all the Halo Media and merchandise. And then, I realized something. Halo is approaching Star Wars status.

       Just think. Halo may not have any movies out, (except for Halo Legends) but it's sure made up for that in video games. There are currently seven (nine, if you count Halo Custom Edition, and 2 Vista) games on the market, along with a couple cancelled projects. Then, at least three are on the way, as well as rumors of a Halo Wars 2. Then, there are nine novels out, with at least three on the way. There are six comics out, along with two on the way. There are seven official game guides, as well as five reference books, including The Art of Halo 3, which has become outstandingly collectible, going for anywhere from $200-over $1000. Halo 2, 3, and Reach all have Limited Editons, with 3 and Reach having a Legendary Edition as well, being even more collectible. There's soundtracks, numerous behind-the-scenes videos, and the famous Halo comedy, Red vs Blue. There are Mega Blocks, action figures, costumes, Limited Edition statues, Xbox consoles, controllers, as well as tons of little things including stickers, magnets, skins, computer wallpapers, posters, shirts, stuffed Grunts, etc.

       Give Halo a few year's time, and I think it will reach Star Wars status, if it hasn't already. So keep it up, all you Master Chiefs, Arbiters, Noble-Sixes, Rookies, and Cortanas out there. Keep playing, reading, watching, laughing, building, collecting, looking, waiting in line, modding, and forging. Because it isn't always the merchandise that makes up a franchise, it's the ones who buy it.

November 15, 2011

Halo CEA launch party

I went to the Halo CEA launch party at Microsoft Store. It was awesome! The first 100 in the door got a red (or blue) wristband, and a special CEA poster. 1st 100 to pre order the game got $5 off, a $25 Microsoft Store gift card, and a plush Grunt! It started at 10pm, and went through to 1am. Monster Energy came, and handed out free Monster, Pizza My Heart delivered pizza.

Kid trying out Halo CEA.

The line.

They're just missing in action....


Halo reaches all age groups!

You can see more pictures on (then click on "photos"). And more pictures and video on the facebook page.

November 14, 2011

"Good" News! (for Reach players)

343 Industries announced last week that an Anniversary Map Pack will be available for Halo Reach. This means that Reach players wont have to buy Halo CEA to get the remastered maps. The pack will include six classic Halo maps, and one new Firefight map. It will release same-day as Halo CEA, for 1200 Microsoft Points. But anyone who buys Halo CEA will get a download code to add the map pack to Halo Reach.

November 11, 2011

Review: Halo Glasslands (mild-moderate spoilers)

       Halo Glasslands follows several different groups or characters. You follow Dr. Halsey, the remainder of the Spartan-IIIs and Spartan-IIs from Onyx, and SCPO Franklin Mendez. Then there is Kilo-Five, which is made up of a S-II "dropout" Captain Serin Osman, Spartan-II Naomi-010, ODSTs Vasily Beloi, Malcom Geffen, and Lian Devereaux, and a "smart" AI Black Box, AKA BB. And Finally, there is Avu Med 'Telcam, and Jul 'Mdama.

       Halsey, Mendez, and the Spartans are still in the Forerunner Shield World, and are looking for food, shelter, etc. While investigating something she saw move, Lucy-B091 wanders off from the team, and accidentally walks through a wall. You may remember from the beginning of Ghosts of Onyx, that Lucy was traumatized during a mission (OPERATION: TORPEDO) where her entire team, except her and and Tom-B292 died. After that, she never talked again. So Lucy couldn't radio Halsey and the rest of the Spartans for assistance. She explores this new area for a while, and comes across several Forerunner, not Covenant, Huragok (Engineers). She begins communicating with the Huragok via a large touchscreen. Eventually, the Huragok help her out of the "room" and meet up with the rest of her team. Halsey has a field-day communicating and asking the Huragok questions. They later convince the Huragok to let them send a distress signal out. After they get a reply from Parangosky, the Huragok are convinced that it is safe to bring the Shield world back to normal space.

       Meanwhile, Kilo-Five is on a mission to spark an insurrection within Sanghelios. Captain Osman, under the orders of Margaret Parangosky, is supplying Avu Med 'Telcam with weapons. 'Telcam wishes to remove Arbiter Thel 'Vadam from power, and (unbeknownst to the UNSC) defeat the humans before they can regain power. But don't think too low about him, because that is exactly what Parangosky is trying to do to the Sangheili. Later in the story, the UNSC picks up readings coming from where Onyx used to be. Kilo-Five is sent to investigate. Eventually, the Shield World is brought back to normal space. In normal space, it grew to the size of an entire solar system. Not just empty space though, land, and lots of it. They find Forerunner ships capable of pin-point slipspace accuracy, and even though the Huragok wont allow themselves, or the ships to be removed from the Shield world, they create several new Huragok special for the humans. It is later requested that the shield world be named Trevelyan, after Kurt-051, who sacrificed his life for Halsey and the S-IIs and S-IIIs.

       Jul 'Mdama is a former Covenant Shipmaster, who thinks the humans should be finished off. He joins forces with Avu Med 'Telcam, who is part of Servants of Abiding Truth. They try to assassinate Arbiter Thel 'Vadam. Towards the end of the story, 'Telcam sends a note to Prof. Phillips, telling him to meet him at the SoAT's "headquarters". Then, after talking with Telcam a few minutes, there was an explosion. And all Osman could hear on Phillip's microphone was Telcam, shouting, "It's not us. It's not us! What in the name of the gods is happening?" I'm not sure exactly what that means, but it could either be residual Covenant forces, or humans. Or could it be Forerunners? I wouldn't bet on it, but there's always the possibility. We'll just have to wait for the sequel.

All in all, Glasslands would have to go in my Top 3 favorite Halo novels. I really enjoyed the exploration of Forerunner technology, as well as going deeper into Sanghelios than ever before. I'm not sure I like the fact that humanity's "alliance" with the Sangheili might not last. I kind of liked the idea of rebuilding society side by side. And in Halo 2 and 3, I felt 10 times more awesome fighting alongside Spec-Ops Sangheili. It wasn't 100% what I expected, but it is definitely a must-read for any Halo fan.

November 10, 2011

Halo Combat Evolved Anniversary launch party!

Yes, it's true. Microsoft will be throwing launch parties for CEA at 13 of their stores across the US. It will be at 10 pm on Nov 14th. The 1st 100 will get a bunch of Halo goodies, and the 1st 100 to buy the game will get a stuffed Grunt. (No, not a real one... v.v).

Halo Anniversary Launch Party on Halo Waypoint (bottom)

CEA Launch Party on Facebook

Review: Halo Uprising (spoilers)

       Halo Uprising follows Master Chief on the Forerunner Dreadnought, as well as Ruwan Ackerson, and Myras Tyla.

       It follows Master Chief's activities on his way to earth, as well as how he gets off of the Dreadnought.

       It also tells the story of when the Covenant attacks Cleveland, and why they didn't destroy it. They had captured Colonel James Ackerson, and told him that they were going to destroy Earth. And in an attempt to save his brother, Ruwan, he lied to the Brutes, and said there was something in Cleveland, Ohio that they couldn't fire the Halo Array without. The "Key of Osanalan", he called it. Of course, the Key was fake. Him and Ruwan made it up when playing together. When the Covenant invaded Cleveland, demanding the location of the Key from it's citizens, Ruwan heard the name, and knew it was James. Ruwan eventually makes it to a UNSC outpost, and meets with the Covenant, saying he was the Key. He was then sent to the Minister of Inquisition. Before meeting with the Covenant, he was injected with a tracking substance. The plan was that he would become a target. Once he was on the CCS-class Battlecruiser, the Orbital Defense Platform Nassau used its MAC to destroy it. Ruwan, and everyone else on it died.

       Uprising wasn't my favorite comic. So far, I've only read Uprising, Helljumper, and Halo Graphic Novel. Helljumper is my favorite at this point. The story was ok, but I didn't care for the drawings. I really liked Helljumper's art. I wouldn't recommend anyone to buy this for more than $2, unless they're a hardcore Halo/comic fan. I just checked it out of the library, and that's what I recommend you do, if not, borrow it from a friend.

November 1, 2011

Coming soon: Halo Glasslands review!

Ok, as some of you may remember, I went to Barnes and Noble to get Halo Glasslands, but they didn't have any in yet. I went over today as soon as it opened, and now I have it. I'll have my review up sometime early next week.

October 28, 2011

Review: Halo Helljumper (mild spoilers)

At first, I wasn't sure whether or not I wanted to read any of the Halo comics. I've never really cared for comics. But I thought, if I consider myself a true Halo fan, I should read all the Halo material I can. So I started with Helljumper.

Helljumper follows a squad of ODST's on a mission to investigate a distress call from the small colony of Ariel. When they get to the planet, they discover it's abandoned. So they begin searching the planet for the presence of the Covenant, as well as the human colonists. They soon discover a mass occupation of Covenant troops, digging for something, as well as forcing the colonists to help dig. Two ODSTs infiltrate one of the dig-sites, and enter a system of Forerunner tunnels. NOTE: Do NOT read any further if you don't want a mild spoiler. Eventually they find a Forerunner construct that calls itself The Knowing. The Knowing tells the ODSTs that if the Covenant gets their hands on itself, that they could wipe the human race out "down to your last DNA strand". The ODSTs, Reclaimers, order The Knowing to destroy itself. The construct obeys it's master's command, and detonates the facility it was housed in. With nothing for them on Ariel for them anymore, the Covenant leave the planet, and the ODSTs go home.

It was an interesting story, though not essential to the Halo story. It was also very short. It took me only about an hour to read it. I would try to check it out of your local library, as it is worth reading. Personally, I wouldn't pay for it, but if you want to, that's up to you.

Expect my reviews for the other Halo comics, as well as the graphic novel sometime next week.

October 27, 2011

We're on Facebook!

I made a Facebook page for this blog. Hopefully this will get more viewers/followers. The Like Button gadget isn't working right now, so here's the link: The Halo Expert on Facebook.

October 26, 2011

Remember to "follow"!

Hey, I just want to thank all my readers for their support. Also I want to thank Seth Jorgenson from Halo Reach Pro Tips for doing a little advertising on his own blog. Since I started The Halo Expert on monday, I've gotten over 215 pageviews, 200 of them just today. But it seems as if I still only have 1 follower. Please, when you visit my site, remember to click "follow". Thanks.

Halo 4 story clues

         I'm sure if you're a Halo fan, you can't wait for Halo 4. You probably wonder what the story is going to be about. Here are some clues from other Halo media as to what it may be about.

          Halo 4. Set to release "Holiday 2012", part of a the new Reclaimer Trilogy. 343 says that it will "definitely" have "resonant connections" with Halo Glasslands, Halo Primordium, and the Terminals in Halo CEA. Based on what I know about Glasslands and Primordium, this gives a pretty good picture of Halo 4. Halo 4 will explore Master Cheif's character, who he is, and his relationship with Cortana.
          Many people think that the Legendary Planet is Onyx. That is a poor assumption, because the Onyx Shield world is located in slipspace. Many also think we will fight against the Forerunners. I hope not, I'd rather fight alongside the Forerunners. We could possibly see flood and covie stragglers, new enemies, and maybe even Precursors....

          Halo Glasslands was released yesterday, and is to be part of the "post-war series" by Karen Traviss. I read the first 2 chapters online, as well as other articles. It's going to be about humanity getting back on their feet after the nearly three decade war with the Covenant. We will also read about the Spartan III's and Dr. Halsey in the Shield world.

         Halo Primordium is to be released January 3rd, 2012. It will be the second book of the three-book series called the Forerunner Saga. It will follow the humans Chakas and Morning Riser, after Mendicant Bias' assault on the Forerunner capital. It will also delve deeper into the story of the Precursors and the Timeless One.

Halo CEA is set for release ten years to the day from Halo CE, November 15th, 2011. It runs on the same engine as the original, so it plays and feels exactly like CE. It has HD like in Halo 3. Don't know why they dropped it in Reach.... It will have Terminals like in Halo 3, which 343 has hinted will give insight and clues about the story of Halo 4.

Halo: Glasslands

I've been very excited about the two upcoming Halo novels. I even put a countdown gadget for Glasslands on my desktop. Yesterday, I got up at 7 in the morning (which is crazy early for me), rode my bike 3-4 miles to Barnes and Noble so I could be there the second it opened. I was pacing in front of the door like a six-year old need to go potty. Finallly, the doors opened. I went in, looked on the new releases section. Nothing. New paperbacks, nothing. Finally, I had to ask for help. The guy looked it up on the computer, and told me that they hadn't gotten any in yet! I have never been so upset/frustrated/hysterical in my life. So he put in an order for me, and now I have to wait a few days... Luckily I read the prologue, 1st, and 2nd chapters at Tor's website and Halo Waypoint. Expect my review early next week.

Prologue and 1st Chapter on, 2nd Chapter on Halo Waypoint

October 24, 2011


I'm thinking of also putting up game reviews as well as news and updates on upcoming Halo games and books. What would you think of that?

Post your questions!

So anyone who has questions, post them as a comment on this post, and I'll get back to you ASAP. Or you can email me directly, or ask a question on Y! Answers, and chances are I'll see it and answer.